This End-User License Agreement (“EULA”) governs the access and use of the Software, including the Services (as described below), and forms an agreement between ELISA INTERACTIVE INC. (the “Company” or “we”) and YOU, the person having agreed to the EULA by Subscription and whose contact information is the one provided for said Subscription (“you” or “your”).
Please carefully read the following EULA before accepting it and save a copy for your records. This EULA refers to external documents, which are incorporated therein by reference.
You must be at least eighteen (18) years of age, or the age of majority in your jurisdiction if higher, to subscribe, install, access, or otherwise use the Software or Services. By subscribing, installing, accessing or otherwise using the Software or Services, you confirm having such capacity and having agreed to be bound by the terms of this EULA. If you do not meet this minimum age requirement, or do not agree to all the terms of the EULA, do not subscribe, install, access or use the Software or Services.
You may contact the Company at the following email address: eula@elisainteractive.com
1. DEFINITIONS
1.“Assets”: Digital objects (e.g., 3D models, materials, scripts) residing within a Supported Environment, including those referenced or bundled within Templates, whether sourced directly from the Company or from a third party, or open-license libraries (e.g., CC0).
2.“Credits”: A prepaid, non-monetary unit of usage, consumed as you use features of the Software.
3.“Experience(s)”: The interactive project, game, or world created, edited, or published by you within a Supported Environment using the Software.
4.“Intellectual Property”: Means, without limitation, trademarks and trademark applications, trade names, patents and patent applications, copyrights in any type of work, as well as processes, discoveries, inventions (whether patentable or not), technical information, specification documents and other similar property or rights, whether registered or not, whether or not subject to any form of intellectual property protection, for any country or other competent jurisdiction.
5.“Creator Hub”: The Company's own online portal (currently accessible via mezscene.com) through which Credits are made available for purchase directly from the Company.
6.“Template Specification”: The technical requirements published by the Company describing the criteria for a file to be usable by the Software as a Template.
7.“Output(s)”: Any structured actions performed within a Supported Environment (e.g., insert, move, modify, or delete an Asset or script instance) or textual/voice results produced by the Software in response to a Prompt.
8.“Plan”: The tier under which you access the Software, currently a single free-to-access, Credit-based Plan.
9.“Prompt(s)”: Any text, voice input, keyword, or request input that you provide through the Software to generate Outputs, suggestions, or scene compositions.
10.“Services”: Any related cloud-based services or microservices provided by the Company in connection with the Software, including the AI agent, template delivery, Model Context Protocol (“MCP”)-based orchestration with a Supported Environment, and user support.
11.“Software”: The Company's AI-driven desktop application (“Me-Z-Scene App”), downloaded and installed directly from the Company, which connects to and operates a Supported Environment via MCP to enable you, through natural language and/or voice conversation with the Company's AI agent, to create, edit, and publish Experiences without requiring scripting or platform-specific authoring expertise.
12.“SSO” (Single Sign-On): An authentication mechanism that allows you to access multiple applications or services with a single login session, including via a Supported Environment's own authentication system where applicable.
13.“Subscription”: The Plan you have selected to access and use the Software or Services.
14.“Supported Environment(s)”: A third-party creation platform (e.g., Roblox) with which the Software is designed to interoperate, as further described — together with the platform-specific terms, technical mechanics, and required third-party account applicable to it — in Schedule A. The Company may add, modify, or remove Supported Environments from time to time by updating Schedule A.
15.“Template(s)”: Pre-built Experience starter files and associated Assets, formatted for a specific Supported Environment as described in Schedule A, that comply with the Template Specification.
2. LICENSE GRANT
16.Limited License. Subject to your ongoing compliance with this EULA, the Company grants you a non-exclusive, non-transferable, revocable license to install and use the Software solely for your individual or internal purposes in accordance with your Subscription.
17.Scope of Use. The Software enables you to create, edit, and publish Experiences within a Supported Environment through conversational Prompts (text and/or voice) with the Company's AI agent. The Software's AI agent may directly execute changes within your Supported Environment project on your behalf (e.g., inserting, modifying, or removing Assets or script instances), subject to your review and the applicable Supported Environment's native review or undo functionality, as described in Schedule A.
18.Features. The Company may modify, suspend, discontinue, replace, or limit any feature, functionality, integration, Supported Environment connection, Template, Asset, or Service, in whole or in part, at any time, provided that any such change is made in accordance with applicable law and does not affect any rights that cannot be limited by law.
19.Ownership. The Company (and its licensors, if any) retain all rights, titles, and interests in the Software and Services, including all Intellectual Property rights.
20.Experience Ownership. As between you and the Company, you retain ownership of the Experiences you create using the Software, subject to (a) the Company's ownership of the Software, the underlying Templates, and any Company-owned or licensed Assets incorporated therein, and (b) the applicable Supported Environment's own terms governing content created or uploaded to that platform.
3. THIRD-PARTY TERMS
21.Third-Party Providers. The Company uses third-party infrastructure and service providers (e.g., cloud hosting, AI model providers such as Google Gemini, payment processors) to deliver the Software and Services.
22.Acceptable Use. Your use of the Software is subject to the Google Generative AI Prohibited Use Policy available at this URL:
https://policies.google.com/terms/generative-ai/use-policy and any additional acceptable use policies that may be adopted by Google or other AI providers. Non-compliance with acceptable use policies constitutes a material breach of this EULA.
23.Responsibility. If you use a third-party provider service and agree to terms and conditions set forth by such third-party provider, you are solely responsible for reviewing such terms and complying with the same.
24.Supported Environment Account Required. Use of the Software requires you to hold and maintain an active account, in good standing, with each Supported Environment you use, and to comply with that Supported Environment's applicable terms of use, community standards, and developer terms, as identified in Schedule A. The Company is not responsible for any suspension, termination, or restriction of your account by a Supported Environment's operator, and such action may prevent your use of the Software. Nothing in this Agreement constitutes the Company as a publisher, developer, or vendor on any Supported Environment's own platform, storefront, or marketplace.
25.Acknowledgment of Supported Environment Terms. Each time you use the Software to publish or update an Experience within a Supported Environment, or download, install, or update that Supported Environment's own authoring tool (e.g., Roblox Studio), you are doing so subject to, and thereby separately agreeing to, that Supported Environment's own applicable terms (e.g., the Roblox Terms of Use and Creator Terms), independently of this EULA. The Company is not a party to that separate agreement between you and the Supported Environment's operator.
26.Effect of Supported Environment Account Termination. If your account with a Supported Environment is suspended, restricted, or terminated by that platform's operator, your ability to use the Software in connection with that Supported Environment will be correspondingly limited or unavailable. This does not, by itself, terminate your Subscription or this EULA. Your Credits are tied to your Subscription with the Company, not to any specific Supported Environment account, and are not automatically forfeited by a change in, or loss of, a Supported Environment account, except if such termination entails the termination of your account with the Company.
27.Direct Distribution. The Software is distributed solely via direct download from the Company's website (mezscene.com) or other channels designated by the Company. The Software is not listed, published, or otherwise made available through a Supported Environment's own plugin marketplace, storefront, or asset library.
4. ACCESS
28.Access Credentials. To access the Software and Services, the Company enables you to authenticate via a supported SSO provider (e.g., email-based login, Google, Microsoft, or a Supported Environment's own authentication system) (the “Access Credentials”). You are responsible for maintaining the confidentiality and security of your Access Credentials.
5. PROMPTS AND OUTPUTS
29.Prompts and Outputs. You are solely responsible for the content of your Prompts. The Company provides Outputs based on your instructions; the Company does not guarantee the accuracy or suitability of such Outputs. The Software's AI agent sends to the applicable Supported Environment only the Company's interpretation of your Prompts (i.e., the resulting structured actions), not raw data obtained from the Supported Environment. The Company does not train or fine-tune any AI model using your Prompts or Output data. The Company's AI agent is powered by a third-party AI model provider (currently Google Gemini) accessed under a paid commercial arrangement pursuant to which that provider does not use such data to train its own models. The Company may nonetheless use your Prompts and the resulting Output data — i.e., the structured actions performed, not the resulting Experience content — in de-identified form for product improvement, quality assurance, and analytics purposes, regardless of your Credit balance or Subscription status.
30.Intellectual Property in the Outputs. a) You retain ownership of your Prompts. The Company retains ownership of the underlying Software and systems; for clarity, the Company does not own or claim any trained or fine-tuned model, as none is trained on your data (see Clause 31). b) You grant the Company a free and non-exclusive license to use, review, and improve your Prompts and the resulting Output data in de-identified form for product improvement, quality assurance, and analytics purposes, per Clause 31. Ownership of the resulting Experience content remains governed by Clause 23 (Experience Ownership).
31.Assets. You represent and warrant that you have all necessary rights to use Assets submitted, referenced, or incorporated via a Template — including those obtained from a third party — and to share those Assets with the Company through the Software or Services. The Company will at no time be responsible regarding third-party claims arising from Assets not supplied by the Company as a first-party Template.
32.Project Data Storage. The Software may capture scene-graph data and/or focus and viewport information from your Supported Environment session at each conversational turn, in order to provide contextually relevant Outputs. This data is processed transiently and is not retained beyond what is necessary to provide the Services. Meshes and raw geometry are not sent to or stored by the Company outside of Template Assets you have chosen to incorporate. However, you may also upload files (e.g., images, PDFs, or other supported attachments) within Prompts, and these attachments will be stored and associated with the relevant Prompt for future reference and workflow continuity.
33.Scene Modification and Undo. The Software's AI agent may directly execute changes within your Supported Environment project in response to your Prompts. All such changes are intended to be compatible with the applicable Supported Environment's native undo or change-history functionality, as described in Schedule A, allowing you to review and reverse any Output, but we do not warrant that changes will be reversible. Your use of the Software is at your own risk and you remain solely responsible for reviewing and validating all changes before publishing your Experience.
34.Backup. You are solely responsible for maintaining independent backups of your Experiences, project files, Assets, and other content, and for reviewing, testing, and validating all Outputs and changes made through the Software before publishing, distributing or otherwise relying on them.
6. RESTRICTIONS
35.You shall not: a) Share or distribute your Access Credentials. All actions taken using these Access Credentials are your responsibility; b) Modify, reverse engineer, troll, scrape, decompile, disassemble, analyze the content, or otherwise attempt to derive or gain access to the source code or underlying structure, ideas, or algorithms of the Software, including any distributed or compiled components of the Software; c) Attempt to circumvent, disable, or otherwise interfere with security-related features or technical restrictions of the Software; d) Remove or alter any proprietary notices or labels from the Software; e) Lease, sublicense, resell, distribute, or otherwise transfer or commercialize the Software or any portion thereof to any third party unless expressly and priorly permitted in writing by the Company; f) Make any illegal, discriminatory, obscene, inappropriate or otherwise reprehensible use of the Software or Services; g) Violate third-party rights, such as, without limitation, licenses, Assets, and Intellectual Property rights, including those of a Supported Environment or other platforms; h) Use the Software to reproduce other video games' levels, features, or characters, or anything the like; i) Share sensitive or personal data, whether yours or of a third party, through the Software; j) Circumvent, manipulate, or abuse the Software's referral or credit mechanics (e.g., via fake accounts, bots, or self-referrals) to obtain Credits or rewards you are not legitimately entitled to; and k) Violate the terms of use, community standards, or developer terms of any Supported Environment through your use of the Software.
36.Multiple Users. Where your Plan entails more than one user, as permitted by said Plan of the Company, you acknowledge and accept to be entirely responsible to bring this EULA to their attention for their conformity, and for the access and use of all your users to the Software and Services and for all their activities.
7. SUBSCRIPTION AND FEES
37.Subscription Plans. Access to the Software is subject to the conditions of your selected Plan.
38.Credits. Credits are consumed as you use features of the Software. Upon subscription, you may receive an initial allotment of free Credits, subject to change at the Company's discretion. Additional Credits may be purchased through the Creator Hub.
39.Prices. The price of Credits is subject to change at Company's discretion without prior notice. The current price will be presented to you before purchase.
40.Payment Processing. Payment for purchased Credits shall be processed through the Company's designated third-party payment processor (e.g., Stripe), subject to that processor's own terms.
41.Credits — No Refund, No Expiration. Credits have no cash value, are non-refundable, and are non-transferable. Credits do not expire at a determined date, but if your account is inactive (no connection to a Supported Environment Account) for a period of 24 months and you fail to respond to an inactivity notice, we may close your account and your Credits would then be forfeited. Where strictly required by law, we may refund the purchase price of Credits that were purchased through the Creator Hub, but Credits earned through activities on the Software cannot be exchanged for cash under any circumstances.
42.Third-Party Templates and Assets. The Company may publish technical specifications (the “Template Specification”) describing the requirements for a Supported Environment file to be usable as a Template by the Software. Any third party may create and distribute Compatible Templates without the Company's review, endorsement, involvement, or approval, and compliance with the Template Specification does not create any commercial, contractual, license, partnership, or agency relationship between the Company and that third party. Templates and Assets not provided directly by the Company are obtained through transactions solely between you and the applicable third party, subject to that third party's own terms of sale and license. The Company is not a party to, and assumes no responsibility for, any such transaction or for such Templates or Assets.
43.The MZS Stamp. The Software will only open a Template bearing a valid MZS Stamp. A Stamp records that an identified developer accepted the Company's Catalog Tools Developer Agreement and made representations to the Company regarding that exact file. Before issuing a Stamp, the Company may review a Template for technical conformance to its published specification, for basic functionality and playability, and for intellectual-property problems apparent on inspection.
The Stamp is not a warranty, endorsement, certification, or approval of a Template. In particular, and notwithstanding any review the Company may have performed, the Company does not verify, investigate, or make any representation regarding the ownership of, or rights in, any content incorporated in a Template, including whether it infringes any third party's intellectual property. The Company performs no rights clearance and no security audit. Responsibility for the content of a Template, and for the rights in it, rests solely with the developer who created it. The Company does not warrant that a stamped Template is free of defects, errors, infringing content, or malicious code.
44.Blocking of Templates. The Company does not withdraw a Stamp once issued. However, the Company may prevent a Template from opening in the Software where it determines in good faith that the Template contains malicious code, that blocking is required by an order of a competent authority, or that blocking is necessary to prevent serious and imminent harm to users. The Company will not exercise this right in respect of ordinary intellectual-property complaints or quality disputes concerning a Template, which are matters between you, the developer, and any complainant.
8. PRIVACY AND DATA
45.Privacy Policy. Our processing of personal information is governed by our privacy policy, which is incorporated herein by reference and available at
https://mezscene.com/privacy. You agree to our processing of your personal information as set forth in our privacy policy.
46.Aggregate Analytics. The Company may collect anonymized usage data for the assessment of the quality of the Software and Services and for improvement.
9. MODIFICATION
47.Modification. The Company may modify this EULA. The Company will provide you, either by email or through the Software interface, at least thirty (30) days before the modification comes into force, a written notice setting out the modifications and the date of the coming into force of the modifications. If there is a material modification to this EULA which is detrimental to your rights, you may terminate this EULA without costs, penalty or cancellation indemnity, by sending to the Company a written notice to that effect no later than thirty (30) days after the date of the coming into force of the modification. If you do not respond to the modification notice, you will be deemed to have accepted said modification after thirty (30) days from the date of the coming into force of the modification.
10. TERM AND TERMINATION
48.Term. This EULA takes effect upon your download of the Software and shall continue as long as you use the Software.
49.Termination without cause. You may terminate your Subscription at any time by terminating your account, stopping your use of the Software and deleting any copy in your possession.
50.Termination for cause. The Company may terminate this EULA, without prejudice to its other rights and remedies a) upon a breach of your obligations under this EULA which is not cured within 10 days of a written notice, if cure is possible; b) upon a breach susceptible of causing serious harm to the commercial interests, image, or reputation of the Company, without prior notice or c) where required to comply with applicable law, an order from a competent authority, or a third-party service provider's or Supported Environment operator's applicable terms.
51.Suspension. The Company may, at its sole discretion, suspend your access (including of one or more users where applicable) to the Software and/or Services until an alleged breach is cured by you within the cure period. The Company may also suspend access in the event of a security breach, denial-of-service attack, abnormal use, or other similar threat that has caused or could cause damage to the Software, Services, or to you. In such case, the Company will use reasonable efforts to limit any such suspension to the affected portions of the Software and/or Services and to restore full access as promptly as practicable. Such suspension shall not prevent the Company from exercising its right to terminate this EULA in accordance with it.
52.Effect of Termination. Upon termination, you must pay all dues to the Company by virtue of this EULA without delay, if any, and cease all access and use of the Software or Services and destroy all copies. Any data associated with your account will be deleted no later than thirty (30) days following termination. You understand that you will no longer have access to such data, nor to your Assets, through the Software. Any unused Credits are forfeited upon termination, except as required by applicable law. Any Experience you have already published within a Supported Environment remains subject to that Supported Environment's own terms, independently of this EULA.
53.Survival. Termination or expiration of this EULA shall not affect any provision that, by its nature or purpose, is intended to continue to apply, including provisions relating to ownership, Intellectual Property, restrictions on use, third-party responsibilities, data and analytics rights, payment obligations, disclaimers, limitations of liability, indemnification, export compliance, governing law, jurisdiction, and the Company's accrued rights and remedies.
11. DISCLAIMER OF WARRANTY
54.THE SOFTWARE AND SERVICES ARE PROVIDED “AS IS” AND “AS AVAILABLE”. THE COMPANY MAKES NO REPRESENTATION, WARRANTY OR CONDITION OF ANY KIND WHATSOEVER IN CONNECTION WITH THIS EULA, EITHER ON ITS OWN BEHALF OR ON BEHALF OF ITS AFFILIATES, SHAREHOLDERS, OFFICERS, DIRECTORS, EMPLOYEES, AGENTS, SUBCONTRACTORS, VENDORS AND LICENSORS. THE COMPANY HEREBY DISCLAIMS AND EXCLUDES ALL OTHER WARRANTIES, REPRESENTATIONS OR CONDITIONS, WHETHER STATUTORY, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION, THOSE OF MERCHANTABILITY, PERFORMANCE, ACCURACY, SUITABILITY, NON-INFRINGEMENT OF THIRD-PARTY RIGHTS AND FITNESS FOR A PARTICULAR PURPOSE. THE COMPANY DOES NOT WARRANT THAT OUTPUTS WILL BE ERROR-FREE OR WILL NOT RESULT IN UNINTENDED CHANGES TO YOUR EXPERIENCE, NOTWITHSTANDING ANY UNDO OR CHANGE-HISTORY FUNCTIONALITY.
THE LAWS OF CERTAIN JURISDICTIONS DO NOT ALLOW LIMITATIONS ON IMPLIED WARRANTIES OR THE EXCLUSION OR LIMITATION OF CERTAIN DAMAGES, SUCH AS IN THIS SECTION K. IF THESE LAWS APPLY TO YOU, SOME OR ALL OF THE ABOVE DISCLAIMERS, EXCLUSIONS, OR LIMITATIONS SET FORTH IN SECTION K MAY NOT APPLY TO YOU, AND YOU MAY HAVE ADDITIONAL RIGHTS. THE COMPANY TAKES NO RESPONSIBILITY AND ASSUMES NO LIABILITY FOR ANY CONTENT THAT YOU, ANOTHER USER, OR A THIRD PARTY CREATES, UPLOADS, POSTS, SENDS, RECEIVES, OR STORES ON OR THROUGH OUR PLATFORM. YOU UNDERSTAND AND AGREE THAT YOU MAY BE EXPOSED TO CONTENT THAT MIGHT BE OFFENSIVE, ILLEGAL, MISLEADING, OR OTHERWISE INAPPROPRIATE, NONE OF WHICH THE COMPANY WILL BE RESPONSIBLE FOR.
12. LIMITATION OF LIABILITY
55.TO THE MAXIMUM EXTENT PERMITTED BY LAW, THE COMPANY SHALL NOT BE LIABLE FOR INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING FOR LOSS OF PROFITS, LOSS OF BUSINESS OPPORTUNITIES, LOSS OF DATA.
56.The Company shall not be liable and assumes no responsibility for any losses or damages arising directly or indirectly from (i) a force majeure event; (ii) your data, content, Assets, Prompts, Outputs, Experiences, or project files; (iii) any action taken by a Supported Environment's operator against your account, Experience, content, or access on that platform; or (iv) any third-party service provider, vendor, payment processor, AI model provider, cloud provider, or Supported Environment operator.
57.THE TOTAL LIABILITY OF THE COMPANY WITH RESPECT TO YOUR CLAIMS OR OF ANY OTHER PERSON ARISING DIRECTLY OR INDIRECTLY FROM THIS EULA OR FROM YOUR USE OF THE SOFTWARE OR SERVICES SHALL BE LIMITED TO THE AGGREGATE SUMS PAID BY YOU TO THE COMPANY FOR THE CONCERNED SUBSCRIPTION IN THE LAST TWELVE (12) MONTHS OF THE EVENT GIVING RISE TO THE CLAIMS OR $1,000, WHICHEVER IS LESSER. THE OCCURRENCE OR FILING OF MULTIPLE CLAIMS SHALL NOT INCREASE THIS AMOUNT. THE FOREGOING LIMITATIONS WILL APPLY EVEN IF THE ABOVE STATED REMEDY FAILS OF ITS ESSENTIAL PURPOSE.
13. INDEMNIFICATION
58.You agree to defend, hold harmless and indemnify the Company for any claims arising directly or indirectly from: a) Your use or misuse of the Software or Services; b) Your breach of this EULA; c) Your violation of the rights of third-parties, including intellectual property rights; and d) Your violation of the terms and conditions of any Supported Environment.
14. EXPORT LAWS
You agree that you will not export or re-export, directly or indirectly, the Software, the Services and/or other information or materials provided by us hereunder, to any country for which Canada, the United States or any other relevant jurisdiction requires any export license or other governmental approval at the time of export without first obtaining such license or approval. In particular, but without limitation, the Software may not be exported or re-exported (a) into any Canada or U.S. embargoed countries or any country that has been designated by the Canadian or U.S. Government as a “terrorist supporting” country; or (b) to anyone listed on any Canadian or U.S. Government list of prohibited or restricted parties, including the U.S. Treasury Department's list of Specially Designated Nationals or the U.S. Department of Commerce Denied Person's List or Entity List. By agreeing to this EULA, you represent and warrant that you are not located in any such country or on any such list. You are responsible for and hereby agree to comply at your sole expense with all applicable Canada and United States export laws and regulations.
15. MISCELLANEOUS
59.Entire Agreement. This EULA, together with all additional documents expressly incorporated by reference under its terms, constitute the entire agreement between the Parties with respect to its subject matter and supersedes all prior or contemporaneous understandings, proposals, or communications, whether written or oral.
60.Interpretation. In case of conflict, this EULA prevails over any additional documents incorporated by reference, except that Schedule A prevails over the body of this EULA solely with respect to platform-specific technical or account requirements for the applicable Supported Environment.
61.Severability. If any provision of this EULA is held invalid, null, or with no effect, the remainder of the EULA shall not be affected, reduced or invalidated, and all other provisions shall remain valid and enforceable to the fullest extent permitted by law. Nothing in this EULA limits, excludes, or modifies any non-waivable right, remedy, warranty, guarantee, or protection available to you under applicable consumer protection, privacy, or other mandatory laws. To the extent any provision of this EULA conflicts with such non-waivable rights, that provision applies only to the maximum extent permitted by applicable law.
62.Assignment. You may not assign your rights and obligations under this EULA without the Company's prior written consent. The Company may assign the totality of its rights and obligations under this EULA without your consent.
63.Waivers. Waivers must be in writing. No failure or delay by either party in exercising any right, remedy, power, or privilege under this EULA shall operate as a waiver thereof, nor shall any single or partial exercise of any such right, remedy, power, or privilege preclude any other or further exercise thereof or the exercise of any other right, remedy, power, or privilege.
64.Notice. All notices and other authorizations or communications required under this EULA shall be in writing and delivered by email to: Company:
eula@elisainteractive.com; Customer: to the email address provided in your Subscription to Company. You and the Company undertake to promptly inform each other of any changes to the contact details listed above in an appropriate manner.
65.Non-exclusivity. Nothing in this EULA shall restrict the Company's ability to grant a license or offer its products and services, directly or indirectly, including through third-party companies, to persons that may operate in the same field as you or within the same territory.
66.Governing Law and Jurisdiction. To the extent permitted by law, this EULA is governed by the laws of the Province of Quebec and the federal laws of Canada applicable therein, without regard to its conflict of laws principles. Any dispute that cannot be resolved informally will be submitted exclusively to the competent courts of the Province of Quebec, judicial district of Montréal.
67.Language. You acknowledge that a French version of the EULA has been made available you accept to be bound by the English version.
SCHEDULE A — SUPPORTED ENVIRONMENTS
This Schedule sets out, for each Supported Environment currently offered, the platform-specific technical mechanics, required third-party account, and applicable third-party terms. The Company may add further Supported Environments by updating this Schedule, subject to Clause 45 (Modification).
A.1 — Roblox
- Operator: Roblox Corporation.
- Required account: An active Roblox account in good standing, compliant with the Roblox Terms of Use, Community Standards, and Developer Terms.
- Integration mechanism: The Me-Z-Scene App connects to and operates Roblox Studio via the Model Context Protocol (MCP).
- Experience format: A Roblox place/Experience, stored as a .rbxl file.
- Undo / review mechanism: Roblox Studio's native change-history functionality (ChangeHistoryService).
- Distribution: The Software is distributed solely via direct download from the Company; it is not listed on Roblox's own plugin marketplace or asset library. The Company is not a publisher, developer, or vendor on the Roblox platform.
- Minimum age: 18+.